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During my final degree module, the necessity of adapting during Lockdown lead to the process of moving to solely digital work. Trying to maintain a sense of physical work, I started to learn Blender, (the 3D modelling software.)

Degree Submission 
-Development (2020)

Alongside working with Blender, I used Photoshop to work on textures derived from previous physical work.

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An exploration of form, texture and composition created varied representations of resilience. Compositions worked with ideas of wounds, growth, safety, and objects as memory.

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In a push towards the final compositions, I was inspired by assemblage to incorporate objects as memory, to help convey the narrative of trauma at different moments in time. This could simultaneously represent growth and/or trauma. 

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